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[libata] convert drivers to use ata.h mode mask defines

No functional changes in this patch.

Signed-off-by: Erik Inge Bolsø <knan-lkml@anduin.net>
Signed-off-by: Jeff Garzik <jgarzik@redhat.com>
This commit is contained in:
Erik Inge Bolsø
2009-03-14 21:38:24 +01:00
committed by Jeff Garzik
parent 22ddbd1e03
commit 14bdef982c
71 changed files with 339 additions and 331 deletions

View File

@@ -422,46 +422,46 @@ static int via_init_one(struct pci_dev *pdev, const struct pci_device_id *id)
/* Early VIA without UDMA support */
static const struct ata_port_info via_mwdma_info = {
.flags = ATA_FLAG_SLAVE_POSS,
.pio_mask = 0x1f,
.mwdma_mask = 0x07,
.pio_mask = ATA_PIO4,
.mwdma_mask = ATA_MWDMA2,
.port_ops = &via_port_ops
};
/* Ditto with IRQ masking required */
static const struct ata_port_info via_mwdma_info_borked = {
.flags = ATA_FLAG_SLAVE_POSS,
.pio_mask = 0x1f,
.mwdma_mask = 0x07,
.pio_mask = ATA_PIO4,
.mwdma_mask = ATA_MWDMA2,
.port_ops = &via_port_ops_noirq,
};
/* VIA UDMA 33 devices (and borked 66) */
static const struct ata_port_info via_udma33_info = {
.flags = ATA_FLAG_SLAVE_POSS,
.pio_mask = 0x1f,
.mwdma_mask = 0x07,
.pio_mask = ATA_PIO4,
.mwdma_mask = ATA_MWDMA2,
.udma_mask = ATA_UDMA2,
.port_ops = &via_port_ops
};
/* VIA UDMA 66 devices */
static const struct ata_port_info via_udma66_info = {
.flags = ATA_FLAG_SLAVE_POSS,
.pio_mask = 0x1f,
.mwdma_mask = 0x07,
.pio_mask = ATA_PIO4,
.mwdma_mask = ATA_MWDMA2,
.udma_mask = ATA_UDMA4,
.port_ops = &via_port_ops
};
/* VIA UDMA 100 devices */
static const struct ata_port_info via_udma100_info = {
.flags = ATA_FLAG_SLAVE_POSS,
.pio_mask = 0x1f,
.mwdma_mask = 0x07,
.pio_mask = ATA_PIO4,
.mwdma_mask = ATA_MWDMA2,
.udma_mask = ATA_UDMA5,
.port_ops = &via_port_ops
};
/* UDMA133 with bad AST (All current 133) */
static const struct ata_port_info via_udma133_info = {
.flags = ATA_FLAG_SLAVE_POSS,
.pio_mask = 0x1f,
.mwdma_mask = 0x07,
.pio_mask = ATA_PIO4,
.mwdma_mask = ATA_MWDMA2,
.udma_mask = ATA_UDMA6, /* FIXME: should check north bridge */
.port_ops = &via_port_ops
};