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linux/drivers/gpu/drm
Chris Wilson 227f782e46 drm/i915: Retire requests before creating a new one
More fallout from

commit c8725f3dc0
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date:   Mon Mar 17 12:21:55 2014 +0000

    drm/i915: Do not call retire_requests from wait_for_rendering

is that we can completely fill all of memory using small objects, such
that we exhaust the filp space, and spend all of our time evicting
objects from the aperture. As such, we never fill the ring, and never
trigger the last resort flushing in

commit 1cf0ba1474
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date:   Mon May 5 09:07:33 2014 +0100

    drm/i915: Flush request queue when waiting for ring space

and so all the requests are left active and the objects keep that last
active reference. Eventually the system comes to a halt as it runs out
of memory.

The impact is mainly limited to test cases as regular userspace will
trigger retirement by manually checking whether an object is active.

Testcase: igt/gem_lut_handle
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78724
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Tested-by: Guo Jinxian <jinxianx.guo@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-05-19 15:30:56 +02:00
..
2014-04-22 15:39:11 +02:00
2014-04-23 10:32:53 +02:00
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2014-04-23 10:32:52 +02:00
2014-04-23 10:32:54 +02:00
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2014-04-23 10:32:54 +02:00
2014-03-24 00:36:37 +09:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html