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linux/drivers/gpu/drm
Dave Airlie 6ba59f3b5c Merge branch 'for-airlied-next' of git://people.freedesktop.org/~mlankhorst/linux into drm-next
Merge the move to generic fences for TTM using drivers.

* 'for-airlied-next' of git://people.freedesktop.org/~mlankhorst/linux:
  drm/nouveau: use shared fences for readable objects
  drm/nouveau: Keep only a single list for validation.
  drm/ttm: use rcu in core ttm
  drm/vmwgfx: use rcu in vmw_user_dmabuf_synccpu_grab
  drm/radeon: use rcu waits in some ioctls
  drm/nouveau: use rcu in nouveau_gem_ioctl_cpu_prep
  drm/ttm: flip the switch, and convert to dma_fence
  drm/qxl: rework to new fence interface
  drm/nouveau: rework to new fence interface
  drm/vmwgfx: rework to new fence interface, v2
  drm/vmwgfx: get rid of different types of fence_flags entirely
  drm/radeon: use common fence implementation for fences, v4
  drm/ttm: kill off some members to ttm_validate_buffer
  drm/ttm: add interruptible parameter to ttm_eu_reserve_buffers
  drm/ttm: kill fence_lock
  drm/ttm: call ttm_bo_wait while inside a reservation
  drm/nouveau: require reservations for nouveau_fence_sync and nouveau_bo_fence
  drm/nouveau: add reservation to nouveau_gem_ioctl_cpu_prep
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************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html