1
0
Files
linux/drivers/gpu/drm
Ville Syrjälä 7a66800e03 drm/i915: Remove high level intel_edp_vdd_{on, off}() from hpd/detect
want_panel_vdd is a bool so it can't cope with interleaving on/off calls
from multiple threads. If we want to make that possible we'd need to
convert want_panel_vdd into a proper ref count. But an easier fix is to
remove the high level vdd on/off calls from detect/hpd code paths and
just rely on the delayed vdd off to avoid needless vdd on<->off ping
pong.

After this change only the encoder enable/disable paths use the high
level functions, which is fine since both the on and off low level edp
vdd calls from intel_dp_aux_ch() happen without dropping pps_mutex in
between and so want_panel_vdd can't change in between.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-11-04 23:21:59 +01:00
..
2014-09-24 11:43:41 +10:00
2014-10-08 09:05:29 +10:00
2014-09-24 11:43:41 +10:00
2014-09-24 11:43:41 +10:00
2014-09-15 11:55:47 +03:00
2014-09-24 11:43:41 +10:00
2014-09-24 11:43:41 +10:00
2014-09-12 11:19:47 +02:00
2014-09-10 17:43:10 +10:00
2014-09-10 17:43:27 +10:00
2014-09-10 17:43:27 +10:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html