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linux/drivers/gpu/drm
Ville Syrjälä 961a0db009 drm/i915: Kick the power sequencer before AUX transactions
When we pick a new power sequencer for the port but we're not doing a
full modeset, the power sequencer may have locked on to another port (or
no port). So kick it a bit to make sure it controls the port we want.

Again just like when we attempt to actually enable the DP port, we
must first write the port register with the approriate value except
the enable bit, and then we must enable the port to make the power
sequencer happy. In this case since we don't want the port actually
enabled we just toggle it on and immediately back off. Going forward
the power sequencer will keep working on that specific port until again
moved to another port.

v2: Refine the kick procedure

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-11-04 23:22:02 +01:00
..
2014-09-24 11:43:41 +10:00
2014-10-08 09:05:29 +10:00
2014-09-24 11:43:41 +10:00
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2014-09-10 17:43:27 +10:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html