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linux/drivers/gpu/drm
Mathias Fröhlich ceb776bc87 drm/radeon/kms: fix cs parser tex bit 11 check
The problem boils down to the order when the bit11
of the texture size is or'ed to the original width.
In the end each mipmap level has the same width or
height because of that 11 bit is ored to the scaled
down lod with and thus blows up the size again to the
full size or more due to the power of two rounding
afterwards.

The attached patch changes this order so that the
texture sizes are computed correct. Also the on error
the yet missing inputs to the size computation are
printed which helped me to find out where it really breaks.

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2009-10-26 13:28:19 +10:00
..
2009-08-27 11:21:08 +10:00
2009-03-28 20:22:18 -04:00
2009-08-31 09:37:22 +10:00
2009-09-07 20:27:20 +10:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html