1
0
Files
linux/drivers/gpu/drm
Keith Packard 61f11699e7 drm: Eliminate magic I2C frobbing when reading EDID
This code depends on the underlying I2C adapter using the bit-banging algo,
which may not be the case. If specific encoders require this mechanism, they
should build a custom I2C algo that implements this workaround, rather than
having it in the general path.

Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2009-06-12 15:37:27 +10:00
..
2009-03-13 14:23:56 +10:00
2009-03-13 14:23:56 +10:00
2008-10-18 07:10:10 +10:00
2008-10-18 07:10:53 +10:00
2008-12-29 17:47:22 +10:00
2009-03-28 20:22:18 -04:00
2008-12-29 17:47:23 +10:00
2009-05-29 21:26:38 -04:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html