Documentation: dmaengine: Correct reference to glReadPixels()
The author very likely meant "glReadPixels()" instead of "glReadpielx()", which does not appear in the OpenGL API. https://registry.khronos.org/OpenGL-Refpages/gl4/html/glReadPixels.xhtml Signed-off-by: Nathan Lynch <nathan.lynch@amd.com> Link: https://lore.kernel.org/r/20241010-doc-dmaengine-glreadpixels-v1-1-8202e5834b13@amd.com Signed-off-by: Vinod Koul <vkoul@kernel.org>
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@@ -172,8 +172,8 @@ Currently, the types available are:
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- It's usually used for copying pixel data between host memory and
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memory-mapped GPU device memory, such as found on modern PCI video graphics
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cards. The most immediate example is the OpenGL API function
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``glReadPielx()``, which might require a verbatim copy of a huge framebuffer
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from local device memory onto host memory.
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``glReadPixels()``, which might require a verbatim copy of a huge
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framebuffer from local device memory onto host memory.
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- DMA_XOR
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